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Nvidia's AI prevents car high beams from producing glare

[2019.10.09, Wed 21:05] The problem spurred a team at Nvidia's Drive Labs division to investigate an AI solution, which they detailed in a blog post and accompanying video this afternoon. They say that their camera-based system - AutoHighBeamNet, a component of the AutoDrivingBeam module in Nvidia's Drive Software - can automatically generate control outputs for cars' high beams using signals derived from road conditions. Rather than generating control signals based on lux levels of other light sources, Nvidia says that AutoHighBeamNet reacts to active vehicles in the perceived camera frame. The control signal can take on one of two modes: auto high beam mode, which provides binary on or off control, and adaptive driving beam mode, which provides control of individual high beam LED arrays to create "Glare-free" zones. In AHB mode, the vehicle's high beam lights automatically turn on in poorly illuminated nighttime driving conditions, but they turn off and switch to a low beam when an active vehicle is detected. In ADB mode, when another car is detected, the high beam is shaped in a way that prevents glare to active vehicles by dimming individual LEDs in the high beam LED array headlamp. Nvidia says an API will provide AHB mode support in version 10.0 of Nvidia Drive, alongside information carmakers need to define their own policies for auto high beam control.
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