Science & Technology

Channels: Science & Technology | Financial Markets | Artificial Intelligence | Blockchain

Indie game makers open up about the money they actually make

[2019.10.09, Wed 13:05] Truthfully, many indie developers - from the makers of weird alternative games to more traditional entertainment products - sit somewhere in the middle. Others supplement game making with side hustles or entirely avoid the pressure of financial success by making games in their spare time while building other, potentially more stable careers. The following 12 testimonies detail appropriately varied situations - the hopes and fears of these indie game makers - and how, ultimately, they're able to continue sustaining themselves. Delphine Fourneau, maker of Stones of Solace Four years ago, I left a video game studio to become a freelance video game artist and art director. I ended up moving to Halifax for a year and a half on a humongous salary by video game standards. Grace Bruxner, maker of The Haunted Island, a Frog Detective Game I get very frustrated with this narrative, which always wants to be super neat: "Oh, this person made a bunch of money, and you can, too. Here's how they did it." Or the other way round: "Games will never make money. You can never survive doing this." We got one of their release grants, which is up to $30,000 AUD for marketing a game close to release.
Read on >   Google the news >>

<< Back

(c) 2019 Geo Glance