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How Saber Interactive remastered Ghostbusters for a new generation

[2019.10.09, Wed 12:05] Out now on PlayStation 4, Xbox One, Nintendo Switch, and PC, Ghostbusters: The Video Game Remastered is a souped-up version of the 2009 action game. The lingering love and impact of the game were just a few of the reasons why Saber VP of business development Matt McKnight wanted to bring it back in the first place. "John Melchior, who was the original producer on the game, is a close friend of mine. We were always talking about the game and trying to bring it back. It brings up a lot of fond memories," McKnight said during in an interview. "But it's more than just love for the game. It sold over 3 million units. It never really released in Europe - certainly on Xbox 360 it had a limited release. It never released in Japan, where Ghostbusters is an iconic brand. So you start putting the pieces together and you're like, okay, I would love to see a remaster because it's a beautiful game." Due to the complicated publishing rights - it was originally with Vivendi Games, but after the Activision-Vivendi merger in 2008, Atari picked it up - Saber had to go on a little scavenger hunt before they could reassemble the game. A second round of issues emerged when Saber looked into the game's cinematics and multiplayer. Intel, with which Saber has had a long and fruitful partnership, also helped the company by increasing awareness about the game and making sure that it runs well for players.
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