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Arm partners with Unity to make 3D run everywhere

[2019.10.08, Tue 18:05] Arm will collaborate with Unity Technologies to ensure that 3D applications such as games and entertainment run smoothly on hardware that uses Arm architecture. Ian Smythe, vice president of marketing for the client line of business at Arm, announced the initiative at the Arm TechCon 2019 event in San Jose, California. As part of Total Compute, Arm and Unity Technologies are extending strategic partnership to further push performance. Arm's tech will be optimized for the Unity real-time 3D development platform, and vice versa. "We're proud to partner with Arm to ensure the world's largest group of creators - Unity developers - have tools that are uniquely optimized for the billion-plus Arm powered devices," said Ralph Hauwert, vice president of platforms at Unity Technologies, in a statement. Since Arm announced the Cortex-A73, the company has gradually increased machine learning performance generation-over-generation and today, Arm wants to significantly broaden the use of ML in CPUs. "Beyond the CPU, we need to focus and apply the Total Compute approach to each compute element and its infrastructure within the system. Whether it's an Arm CPU, GPU, NPU, interconnect, or system IP, it must be optimized as an integrated solution. And this relies on the software and tools to make it happen, including Arm NN, the Arm Compute Library, the open source community, and open standards, all built on a secure foundation."
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